Dialogue - Speech, the way we talk so with accents or dialect = helps with establishing characters and relationships.
Voiceover - Omniscient narrator, shows the backstory and is subjective or objective when it comes to perspective.
Music Score - Heightens emotions, establishes atmosphere = describes a character and helps scene changes.
Sound Effects - Sounds that are not dialogue or music, it creates a sense of reality = increases mystery, suspense or comedy.
Diegetic = has a physical origin in the film world.
Non-Diegetic = doesn't have a physical origin in the film world.
Examples:
Dialogue - https://www.youtube.com/watch?v=B2CEGhwMjkQ
Voiceover - https://www.youtube.com/watch?v=lZErtwynT0g (because actors have to voiceover the characters)
Music Score - https://www.youtube.com/watch?v=0WtDmbr9xyY
Sound Effects - https://www.youtube.com/watch?v=v5Co3A3fLBo
Contapuntal Sound - Strongly contrasts with the mood or tone of the scene.
Parallel Sound - Matches with the mood or tone of the scene.
Exaggerated/Pleonastic Sound - Heightens emotion or meaning in a scene.
Examples:
Contrapuntal - https://www.youtube.com/watch?v=P0EXHvbsnJ8
Parallel - https://www.youtube.com/watch?v=FI-oATQBTXI
Exaggerated - https://www.youtube.com/watch?v=j1VL-y9JHuI
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Dialogue - Speech, the way we talk so with accents or dialect = helps with establishing characters and relationships. Voiceover - Omnis...
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ReplyDeleteThis is a good start to this post but I feel it could be expanded on. Talk about examples of types of sound and how they communicate information to an audience.
ReplyDeleteExpand on your understanding of Diegetic and Non-Diegetic sounds, give me examples of each.
Finally, expand on the uses of sound. For example, how does the A Clockwork Orange scene use Contrapuntal sound to make the audience feel a certain way?
Also, I can see your posts about Mise-en-scene, Could you make sure that is complete and published before the 10th October.